There is no achievement named Chan_PowerOn in Channelwood, used or otherwise.Īwarded for interacting with the object on Sirrus's desk.Īwarded for triggering the Myst book to appear. This achievement for some reason has Channelwood's prefix, despite the fact that this is a Stoneship achievement. Made redundant by Mech_LinkOut ('Mechanical Age'), awarded for clicking on the Myst book.Īwarded for turning the power on (using the compass rose). Made redundant by the achievement Myst_Inside ('Inside'), which is awarded for opening the vault containing the page.Īwarded upon entering 'HLG' into the fireplace and pressing the button.Īwarded upon opening the room with the Myst linking book. Made redundant by the achievement Myst_Inside_Inside ('Inside-Inside'), awarded for opening the panel containing the button used to open the tunnel.Īwarded for raising the chamber containing the Rime book.
Myst_PerfectPitch ('Perfect Pitch'), awarded for solving the sound puzzle on the first try.Īwarded for viewing Atrus's message in the forechamber.Īwarded for opening the tunnel leading underneath the library. The achievement Myst_Clocktower ('Gears Open'), awarded for solving the puzzle inside the clocktower, exists.Īwarded for solving the sound puzzle to get to Selenitic.Ĭf. The control panel will open and reveal a hidden opening. Set it to the topographical map of Rime (code 40) then press the buttons on the front and the back of the device. The game will still try to award them if the conditions are met.Īwarded for raising the gears leading to the clocktower. Easy 'Inside-Inside' achievement In the Myst Age, use the hologram device in the secret chamber by the docks. A few of the game's Ages have achievements which were never implemented in Steam, which the game will throw up errors about in the game's output log.